

Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes. They age, transform, fall in love, disagree, and make harrowing sacrifices. Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. Where does your myth lead? Come help us uncover it!

Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling. Combat unexpected threats and strange monsters across interactive battlefields. Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward. Why specify that every character is “human” unless you planned to add in more playable races? The way the dev team has added in different evil factions makes me think they’ve got some more planned there, too.Wildermyth is a character-driven, procedurally-generated tactical RPG, designed to help you tell your wildest stories. You can see placeholders in the menu for future campaigns, and other design choices lead you to believe there’s going to be more variety down the road. The first is that Wildermyth is in Early Access and it’s clear there are ambitious plans. That’s likely to change for a couple of reasons. There are more similarities than differences. Those powerful emotional story beats happen naturally, but currently there aren’t enough variables to make the stories really surprising. A goofy prankster is heartbroken when their rival is killed by monsters, not realizing how much they relied on each other. Two companions fight evil as friends, but then one of them falls in love with their friend’s child. The real alchemy happens in the unexpected combinations.


Currently though, Wildermyth has a lot of unrealized potential.
